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Enclave (PC) - Easy Light side 0:45:19 - Nicolas Deußer

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Enclave (PC) - Easy Light side 0:45:19 - Nicolas Deußer


Published 2007
Topics Enclave


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Speed run of Enclave's Light side on easy difficulty in 14 segments appended to one file, completed on February 28 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4.

Author's comments:
First I have to thank the whole SDA Team, first for giving me the info I needed to post my work and second for making such a great Site.

Then I have to thank my good friend Joerg Runge, who lend me his Computer for Recording this Run, which was a hard time for him, because he is an World of Warcraft addict (I used to be one too, but now I am clean). And, last but not least, thanks to the dudes in the Forum and the Speedrunnners who inspired me with their great work, like TSA, Spider-Waffle, Bleeding Snow, The Void and so on.

Some words about me, I am a German (so please apologize my bad english) college-student (political sciences, philosophy, media sciences) who loves to watch Speedruns, and so i decided one day to make my own with this Enclave Game.

This is Enclave, a game from the swedish Gamestudio Starbreeze. They made some other Games, some with swordfighting (Knights of the Temple), others in a SF Scenario (Chronicles of Riddik, a Game the most of you will know). Their project in the moment is The Darkness, a Shooter which I am really looking forward to...but back to topic.

I set me some goals I wanted to achive in this Run:

* some cool arrow shooting moves with the huntress
* collecting as little Gold as needable
* no death, ergo no death abuse
* a respectable time
* finishing at least one Mission with Maximum Gold (just for style)

The cool arrow shooting moves didnt get into the run, because i had a good time OR cool moves, but never both...I hope you enjoy this one too.

The Gold is a Problem in this Game, you need it to buy your stuff at the beginning of every Mission (except Light Mission 1 and 2, and Dark Mission 1), and with less gold you get only some crappy weapons and a little shield, which makes it all a bit difficult. So I needed to take all the gold I would need for the following missions, but on routes which arent too far of. And you keep every piece of Gold through the entire game, so its a very important thing. But there are 3 things which make it easier:

1. There are some kinds of money, not only the Gold Bags (5$), there are also Blue Gems (50$), Green Gems (100$), Red Gems (150$) and Diamonds (200$). So, if you know there positions, you can only go for the most valuable...I think I collected all Diamonds in the game...

2. You get money for completing Misisons, normally the maximum of which you can find in the Mission.

3. You get money for collected items. There are not many, and only in 4 Missions in the first Campaign, and in the first two there are nearly worthless, but better than nothing. The Ice Sword in Level 6 and Mordessas Sword in Map 13 are real killers with 1200 Gold.

So, with this said, just one or two words about the Gamemechanics: The Melee fighting is nice, and when you know how it works, you can use the combo system to your advantage. The last hit on a Combo with the Weapon is always the one with the most Damage, which is graphically shown but a shockwave/magical burst or something like that. This is the reason why I sometimes start to attack, even if I am some meters away from any enemy. But even in melee the attacks are not really accurate, sometimes the clipping doesnt work right or something like that, and you should have hitted the target, but the weapon went right through him. This most often happens in really close combat.

The next thing which I really like, but only one Time use in this Run, is the bow fighting. With normal arrows and fire arrows you can do the Legolas and shoot up to 8 arrows at once with your bow, which has devastating effects. You also can use Sniper arrows, whith which you can zoom on enemys to hit their weak spot.

And I also have to name another thing: The AI. The Artificial Intelligence is pending, sometimes interesting smart, sometimes stupid as a bucket full of sand. When you are running towards an enemy with bunnyhopping, then they mostly will start jumping too, which is really annoying, but good programming. So sometimes the enemys look like bots in multiplayer games. To change AI scripts I often attack enemys without killing them, so they change their standard behavior and begin to get a bit cautious. this is especially very helpful with enemys with ranged Weapons, like crossbow and longbow. Sometimes it suffices when you only push them 2 Meters behind, so they get another angle and don't hit a thing. Okay, to be honest: Sometimes they wouldn't even hit the water if they were sitting in a boat.

But now directly to the comments on the Run, with an Time Index at hand:

* Mission 1, Imprisoned (Iellon Outpost)

Character: Knight (only available)

[Equipment]: No Equipment

[1:11] You have to get the torch, otherwise you can't access the sewers, there would be an invisible wall.
[1:57] No need to kill the Goblin, just need to activate the Trigger, which is the guy with his death - scream

* Mission 2, Protect the Outpost (Iellon Outpost)

Character: Knight (only available)

[Equipment}: No Equipment

[2:43] I run a Meter or so back to collect the Crossbow, which is very important for my run, for both using it and claiming the money its worth
[3:20] Yeah, this is the problem with little enemys, hard to hit...sleazy bastards
[4:14] This was an easy kill, sometimes this fight takes 10 seconds
[4:47] And now the reason for taking the Crossbow. By the way, you don't have to kill all targets in this part, just some specific.

* Mission 3, Escort Marcus (Celadia Village)

Character: Huntress

[Equipment]:
Shortbow 25
260 Misc arrows
240 Burst Arrows 60
10 Fire Arrows 15
10 Sniper Arrows 20
--------------------------------------------------------------------------------
Total gold left 75 / 195

[5:50] I begin to lie Arrows on my bow, 8 bursts for now, and some fire for later.
[6:29] In 80 % of attacks from this distance with 3 Arrows the Orc dies...dammit...but these are just two seconds I loose, not a big deal
[6:49] Marcus talks about his brother at this point, one of those typical Starbreeze Jokes. The brother has an appearence later in the game, at the harbour of Ark Amar, and he bashes...on his brother...sweet irony
[6:53] Normally here stands an orc, this time he spawns later
[7:14] bad luck with the AI
[7:28] I like to know where the snipers are waiting...this way my kill efficiency is rising exponentially *g*
[7:34] using the fire arrows finally
[7:51] The Goblin behind me gets normally sniped at my return from the blue gem, this time he falls down the roof...whatever
[8:19] Okay, this shot I screwed up...but I am bound to the moving of the merchant, so this is no big deal
[8:45] This little fella I didn't expect, I confused the one before with this one, but that was the one who fell from the roof earlier...
[8:56] these Nightcrawlers are tough bastards, especially in the first 5 or 6 Levels of a Campaign...later you kill them en masse

* Mission 4, Deserted Temple

Character: Knight

[Equipment]:
Long Sword 200
Brute Shield 150
--------------------------------------------------------------------------------
Total gold left 60 / 410

[9:23] I choosed the knight because he is an tough bastard and excellent for this mission. This button pushing puzzle is random, and so annoying
[9:46] I rescue the druid, although I dont need to. But she distracts the enemys a bit, and it takes only a fragment of a second to do this
[9:56] The key on the cupboard is the key to the secret map in this stage, to a bonus level...i skipped it for time, but if I do a 100% run one (distant) day, I will take this one
[10:45] Ah, good to know where the hidden treasures are
[10:50] Reinforcements...many enemys, much honor (sounds sloppy, its a translation of a german proverb)

* Mission 5, The Divided City

Character: Druid

[Equipment]:
Astral Staff 300
Long Dagger 50
2 Health Potions 300
--------------------------------------------------------------------------------
Total gold left 90 / 740

[11:45] the imho two coolest moves in my run come directly together, first the goblin in the bushes and then the one jumping down the window. BOOM, HEADSHOT!!!
[12:02] I wanted to help the Halfling, but couldn't hit the orc. now you hear her die...sry, i did what i could
[12:28] Here I have to summon an earth golem, cause the sorceress gets really annoying when she follows you, and so she's busy
[12:34] Meanwhile I know, if I would jump inside the room through the window I would have safed at least 10 seconds...I will improve this one day, for that I am sure
[12:54] I didn't have to waste my mana on the berserker, cause he is suicidal and jumps down in the rift...sometimes its hard to be evil
[13:02] this is the reason for going this route, the 100 $ Crystal. was worth it.
[13:29] This is my main reason for using the druid on this map, the earth golem makes the Bossfight pretty easy

* Misison 6, Outland wastes

Character: Halfling (from now on till the rest of the Campaign)

[Equipment]:
Brute Axe 400
Kite Shield 250
Dwarven Crossbow 150
No Ammo (explained later)
2 Health Potions 300
--------------------------------------------------------------------------------
Total gold left 5 / 1105

[15:21] I needed a Crossbow and some Poison Bolts for this mission (you see in a short while why), but hadn't the money for both. But i reminded, that this goblin drops some Poison Bolts, so I got the Crossbow to fill it with ammo found in the Map. Man, I'm a real maniac
[15:27] This is a moment you should remember, the halfling drinks his first health potion. And because the halfling is the only character I use till the rest of the Campaign, get used to this picture, a little woman drinking some stuff which heals her. That always reminds me of the 8-Bit Theater, when they have a random encounter with some Werewolves, and they need aggrevated damage to kill them. One asks what aggrevated damage is, and Black mage means:"I think the health potions taste aggrevated". I found this really funny...for you who doesn't know http://www.nuklearpower.com ...highly recommended to everyone out there. btw. I am very glad that my halfling doesn't get addictet to these potions.
[15:35] Have to clear the path from these gobos, just standing in the way. the bombardier I escort only goes farther when you are near him btw
[16:00] Some goofing around with the enemys here, don't take this serious
[17:00] Ah, the Frost sword of...frostbites...or something like that. But hey, its worth 1200 Gold, yay. And ya need it to cool the Boss down
[17:38] Just usual stuff, had a good time so I checked the Checkpoint if I die
[18:25] My fastest Boss Battle against the guardian Durzu ever!! boooooya!!!

* Mission 7, Ark Amar (The Harbour of Ark Amar)

[Equipment]:
Battle Axe 500
Blade Shield 300
Dwarven Crossbow 150
130 Misc Bolts
120 Bolts 60
10 Poison Bolts 100
3 Health Potions 450
--------------------------------------------------------------------------------
Total gold left 0 / 1560

[18:50] Here is the Brother, and he's looking...exactly the same as Marcus...except for the clothes
[19:01] Doesn't always function this jump, but this time...perfect. Just to collect some money in a secret. here is btw. the second map to a Bonus Level
[19:22] Just goofing arund with the enemys
[19:30] I needed to poison the assassins, it makes them hit less good
[20:04] The sorceress is a problem with her "Heatseeking" spells...can kill you around a corner...stupid hag
[20:09] I dont have to kill the assasin, just push him a little behind, so i can climb up the ladder in his dead angle
[20:37] Now the cannons at the other side are manned, and want to shoot a hole in your figure...and when you are at the middle of these bridges, than the OTHER cannons are manned also...this one is pretty hardcore
[21:14] One time I got shot in the back and died, while in the plank...I could have bitten in my keyboard

* Mission 8, The Ancestors (Meckelon)

[Equipment]:
War Axe 650
Chaos Shield 400
3 Health Potions 450
Light Armour 500
--------------------------------------------------------------------------------
Total gold left 80

[22:08] Oh yeah, I love the Chaos shield... =). By the way, the green flashes from the War Axe don't poison enemys, this just looks cool
[22:43] The Fight was really not optimal, but these great shields (some would say DOORS) are a good cover for the sleazy romans...with british accent...what the heck?
[23:40] You have to get a Canister for gas for fueling the ariship, and this dude had it.
[24:14] and here it is filled with gas
[24:29] Bad luck with the orc sitting behind the door. Darn...

* Mission 9, The Sanctuary

[Equipment]:
Great Axe 750
Thorn Shield 500
3 Health Potions 450
Light Armour 500
--------------------------------------------------------------------------------
Total gold left 535 / 2735

[24:58] for this mission i don't need much items...but look at the big axe for the little girl...jesus christ!
[25:28] Now to the Underwater Base of Dr. Blofeld...erm, High-Wizard Zale...sry
[25:33] Yeah, a lich has taken over, charming bastich
[25:56] cant use the stairs, would collapse
[26:50] High Noon between the Lich and the Halfling. The Lich send in is minions before he comes himself this coward
[27:02] This I meant with using the last hit of the combo to bash the enemy, nice hit
[27:42] The begin of the catching of the first diamond

* Mission 10, The Underworld

[Equipment]:
Shatter Axe 900
Ancient Scutum 900
Heavy Crossbow 250
20 poison Bolts 200
4 Health Potions 600
Light Armour 500
--------------------------------------------------------------------------------
Total gold left 0 / 3450

[28:50] hmm, looks like the realms of Hel from Rune here...
[29:33] What? I don't "need" these health potions, they just make me feel comfortable. I could stop when ever I want
[29:48] Just getting to the valuable shiny thingies
[30:17] When you think this was a boss, you should see the next one!

* Mission 11, Zurana (The Underworld)

[Equipment]:
Shatter Axe 900
Ancient Scutum 900
4 Health Potions 600
Light Armour 500
--------------------------------------------------------------------------------
Total gold left 1305 / 4205

[30:36] Why the heck did I take the crossbow last mission in the first place? Dunno...better safe than sorry. And btw, this is the Map on which I collect all the gold
[30:56] Uhh yeahm, Zurana is really an ugly bitch...or bastard...I am not sure, there are to less cursewords for hermaphrodites. Can't understand why, they are a minority...
[31:02] Zurana does here his/her slapstick tricks, getting hit by a rock and falling down spectactularly...i couldn't show though, too much concentration needed for the jumping passage. But I recommend to all who have this game: Look at her at this time, shes hilarious.
[31:42] Ah, that thing I was looking for, the Earth Staff of Evil-Overlord Destruction. Even a magic n00b could use this, so mighty is it. Now Zurana is creamed!

* Mission 12, Kam - Zara (High Pass of Kam - Zara)

[Equipment]:
Axe of Slaying 1500
Enchanted Shield 1500
5 Health Potions 750
Light Armour 500
--------------------------------------------------------------------------------
Total gold left 1055 / 5305

[32:35] Now I have the highest tier weapons, they do good damage, but costs ya the world
[33:24] the Magic Users in this Stage are really a pain in the Ass, I kill them everytime they walk in my direction...okay, I just try, later you will see that this is not ever the best idea
[33:48] I should have killed that one, would have cost me much nerves
[34:22] look how my health drops, for I have been poisened with the Darkness of Despair Staff. It does really good damage...but you should see the poison damge from the Tears of Corrosion Staff, that really melts faces. Ya can see this in my run on the Dark Campaign
[35:38] So, now the High-Wizard Zale can use his Staff of Evil-Overlord Destruction to destroy the big fortress here, and to bring peace in the lands again...very logic. A wise man once said: "Fightin for peace is like f***ing for virginity." I wish I knew who said that...but he must have been wise
[36:04] The most annoying Bug on this Map, just outside the game re-checks the Chekpoint AGAIN, in an in-game Sequence which ISN'T SKIPPABLE. This happens only in 1 of 10 tries, and I had such a good time with this run, I had to let it in. But it looks dumb.

* Mission 13, Jasindra (Ark Moor)

[Equipment]:
Axe of Slaying 1500
Ancient Scutum 900
5 Health Potions 750
Medium Armour 2500
--------------------------------------------------------------------------------
Total gold left 295 / 5945

[36:22] Hooray, after all the Medium armour, i deserved it I think. But back to serious problems, the stupid spoiled princess of Celenheim has been kidnapped by Mordessa, the General of the Dark Armies and most valuable customer for the Metal Bra Industry (you will know what I mean when you see her..), to sacrifice her to the Arch-Demon Vatar. So what happened when they looked for a volunteer to storm Mordessas big Residence in the Crater of a Vulcano (!!!)? Everyone stepped one step behind, but my halfling could just think about hitting the next Health Potion and overslept the retreating step, and so got left alone (!!!) at the wooden bridge over the Lava (hey, one moment) and has to do this Sam Fisher like. I mean, alone. Hell yeah. btw, this is the longest mission in the run and in the game, takes far too long.
[36:44] So much for security, the combination is easier to find out as looking for the key under the doormat. This is really a Maniac Mansion. But warm all the year.
[37:05] Here I have to wait till the archer come down. I could have packed the Crossbow, but they are fully armoured, it would take me longer to shoot them down than to wait. And my Axe hacks them down in just the blink of an eye
[37:14] Hoops, sry, wasn't my intention, it will not happen...erm, never mind
[37:35] Have to wait again, for 2 Wraiths transform in Liches...takes all its time. I think you can understand that this brings down your nerves when doing this the 100th time.
[39:01] And that was a teleporter which build itself up from the floorplates. Unlogical, but cool.
[39:11] And now you see what magic doors are good for: They can even close when blocked by some door-blocker-thingie
[39:18] Ah, the oldest trick in the world...but for these morons an advancement
[39:44] Just pushing her under the stairs so she can't hit me
[40:04] I have to kill every enemy to activate the switch, but i got very unlucky with this friggin' wraith...I hate those things
[40:27] Again, I just threaten her, and she gets out of the Danger Zone for sniping me of the stairs
[40:36] Hey, lemme pass Mordessa, I have an appointment
[40:40] This stairs could be directly from an David Lynch movie...or from Alice in Wonderland. You have to hit the floorswitch to deactivate the Magic on it, or the stairs repeat itself ever and ever again...like the one in Super Mario 64, which lead to the last Fight with Bowser
[41:06] Oh man, look at these hooters, no wonder she needs a metal corset. If they would get loose, it could be the end of the Victoria Secret Collection as we know it. Man, what a bitch
[41:14] There is no need to rush this fight, you have to wait till Jasindra gets down in her Temple-of-Doom-like-holding-frame-thingie. This was not what I volunteered for...
[42:52] At least you get sacrificed with her together. And now, to the big showdown, welcome to Hell!

* Misison 14, Vatar (Ark Moor)

[Equipment]:
Axe of Slaying 1500
Enchanted Shield 1500
5 Health Potions 750
Medium Armour 2500
--------------------------------------------------------------------------------
Total gold left 590 / 6840

[43:08] And here just for you, a look on the father of everything that is ugly: Vatar! The manifestation of chaos, destruction and...ugliness. This Level is really easy btw, but ya will see.
[43:14] I should have taken the RIGHT gate, not the left...the gold i didn't need, but as we in germany say: "Die Macht der Gewohnheit", what can be translated to something like: The Power of consuetude. Or: The Power of habit. I think you know what i mean.
[43:20] Again a security problem with this villains: Vatar protects his doors to the throne room with a powerful magical seal. Good idea. And he stores the only thing which can destroy them on an upper level, directed towards the seal. Bad idea. These demons, i dont know...but now comes again a more interesting part in AI history, look at my health as i begin shooting!
[43:40] And now look again. I didn't drink a health potion (hey, I said I can stop) and I have still at least 85% health. While I stand still for 20 seconds, sorrounded by big shadow skeletons with big axes. In hell. Oh man...they wouldn't even hit the fire when standing in the purgatory.
[44:45] And now again the good idea/bad idea principle. Vatar secured the direct entrance to his throne room with a heart or something like that. And this he protected by one of these magic seals again. Good idea! But there is only ONE THING that can destroy these things. A magic balista. And look, there is not only one of them, on the other side is the OTHER ONE! Bad idea man, bad idea!
And again, look for the really amazing AI attacks, and how my health sinks faster than a man with concrete shoes, whos thrown in the hudson river by the Mafia. Okay, bad one, the Hudson river is not really deep, i used it just for realism. Lets take the Mariana Trench, this is far deeper...but where getting of the point here.
[45:32] Again, the Power of habit.
[45:50] Here I run in the teleportation point of Vatar. I do this, because so he looks for a new point to teleport, and i have enugh time to finish him after this teleportation of, before he ports again, cause he has some kind of cooldown or something.
[46:12] Yippie, the good triumhed over the evil. And has activated the dark campaign.

So, i hope you have enjoyed this little piece of speedrunning. If you liked this, which you must, cause you are still reading the bullcrap i write, i highly recommend you to see my run on the dark campaign, which is far better. This has two reasons:

1. The Missions in the Dark Campaign are shorter, but more challenging. So a speedrunner get some cool moves in it, with far shorter times than in the light run.

2. I say so. And my commentary will be less long, cause the run is only half the time than this one, and the AI and Gamemechanic issues i allready postet in these commentarys.

At last I want to thank you for watching. You are the person(s) who I made this movie for, and I hope you will enjoy my future works.

And I want to apologize to every addict (in any form...I know how you feel, I once smoked cigarettes and drank far too much alcohol), hermaphrodite, evil Overlord, Dark Army General with big hooters, every person who ever wear sexy underwear and all others who feels offended by my comments. It's just for the joke, don't take it seriuos.

I'm Kahless The God of Akimbo, see you all soon.


Run time 0:46:30
Producer Nicolas 'Kahless_GOA' Deußer
Audio/Visual sound, color

Credits

Encoded by Nate.

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